#ifndef __MenuScene_H__
#define __MenuScene_H__


#include <cocos2d.h>

USING_NS_CC;

class MenuScene : public Scene//, TableViewDataSource, TableViewDelegate
{
private:
	Node* rootNode = nullptr;
public:
	static Scene *scene();
	virtual bool init();
	CREATE_FUNC(MenuScene);
private:
	void onPlayGameBtnClick(Ref * sender);
	void onGameHelpBtnClick(Ref * sender);
	void onGameSettingBtnClick(Ref * sender);
	void onGameAboutBtnClick(Ref * sender);
	void onQuitGameBtnClick(Ref * sender);
};




#endif